Name

struct media_entity — A media entity graph object.

Synopsis

struct media_entity {
  struct media_gobj graph_obj;
  const char * name;
  enum media_entity_type obj_type;
  u32 function;
  unsigned long flags;
  u16 num_pads;
  u16 num_links;
  u16 num_backlinks;
  int internal_idx;
  struct media_pad * pads;
  struct list_head links;
  const struct media_entity_operations * ops;
  int stream_count;
  int use_count;
  struct media_pipeline * pipe;
  union info;
};  

Members

graph_obj

Embedded structure containing the media object common data.

name

Entity name.

obj_type

Type of the object that implements the media_entity.

function

Entity main function, as defined in uapi/media.h (MEDIA_ENT_F_*)

flags

Entity flags, as defined in uapi/media.h (MEDIA_ENT_FL_*)

num_pads

Number of sink and source pads.

num_links

Total number of links, forward and back, enabled and disabled.

num_backlinks

Number of backlinks

internal_idx

An unique internal entity specific number. The numbers are re-used if entities are unregistered or registered again.

pads

Pads array with the size defined by num_pads.

links

List of data links.

ops

Entity operations.

stream_count

Stream count for the entity.

use_count

Use count for the entity.

pipe

Pipeline this entity belongs to.

info

Union with devnode information. Kept just for backward compatibility.

NOTE

stream_count and use_count reference counts must never be negative, but are signed integers on purpose: a simple WARN_ON(<0) check can be used to detect reference count bugs that would make them negative.