[vdr] What is H264 Spatial Direct Mode?
Morfsta
morfsta at gmail.com
Sat Feb 2 13:17:06 CET 2008
Here's an update on this for those interested in H264 and VDR.
I brought up the problems with Spatial Direct Mode and FFMPEG on their
mailing list and Loren has implemented it within the code. When tuning
to one of the affected channels I no longer get messages saying that
spatial direct is not implemented, but I still get extreme
artifacting, dropped frames and problems with xine: -
video_out: throwing away image with pts 1124374 because it's too old
(diff : 31864).
buffer usage: 1689, 0, 0, 0, 0x9639a0
buffer usage: 1689, 0, 1, 0, 0x9639a0
ffmpeg_video_dec: error decompressing frame
ffmpeg_video_dec: error decompressing frame
buffer usage: 1669, 0, 1, 0, 0x9639a0
ffmpeg_video_dec: error decompressing frame
buffer usage: 1662, 0, 1, 0, 0x9639a0
ffmpeg_video_dec: error decompressing frame
buffer usage: 1647, 0, 1, 0, 0x9639a0
video_out: throwing away image with pts 1126698 because it's too old
(diff : 33319).
buffer usage: 1714, 0, 0, 0, 0x9639a0
buffer usage: 1675, 0, 0, 0, 0x9639a0
buffer usage: 1675, 0, 1, 0, 0x9639a0
video_out: throwing away image with pts 1138960 because it's too old
(diff : 25556).
Hopefully, we can continue the interest and get these issues fixed.
Reinhard, do you have any idea why this might be occuring? I can
upload some samples somewhere if required.
Thanks
More information about the vdr
mailing list