[vdr] [ANNOUNCE] VDR developer version 1.7.17

Tim rollercoaster at reel-multimedia.com
Tue Mar 29 15:09:38 CEST 2011


Am Montag, 28. März 2011, um 18:17:50 schrieb Klaus Schmidinger:
> void cRecorder::Action(void)
> {
>    ...
>                if (frameDetector->Synced()) {
>                   if (!InfoWritten) {
>                      cRecordingInfo RecordingInfo(recordingName);
>                      if (RecordingInfo.Read()) {
>                         if (frameDetector->FramesPerSecond() > 0 &&
> !DoubleEqual(RecordingInfo.FramesPerSecond(),
> frameDetector->FramesPerSecond())) {


Thank you, this was the part i was looking for. Read() always returned false 
for me because of a wrong patch. Now i fixed that.

cheers,
Tim




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