/* audio.h Copyright (C) Christian Wolff for convergence integrated media. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef CVDV_AUDIO_H #define CVDV_AUDIO_H // // Audio Decoder // #define __NO_VERSION__ #include #include #include "cardbase.h" #define AUDIO_PAUSE 0 #define AUDIO_PLAY 1 #define AUDIO_FAST 2 #define AUDIO_SLOW 3 // mode=0 pause // mode=1 normal speed play // mode=2 fast play, 16/15 // mode=3 slow play, 16/17 void AudioSetPlayMode(struct cvdv_cards *card, int mode); void AudioStartDecode(struct cvdv_cards *card); // Stop Decode flushes the Audio ES channel buffer void AudioStopDecode(struct cvdv_cards *card); void AudioStartFormat(struct cvdv_cards *card); void AudioStopFormat(struct cvdv_cards *card); // Audio source: S/PDIF out: // mode 0: MPEG IEC958 // mode 1: AC3 IEC958 // mode 2: MPEG MPEG // mode 3: AC3 AC3 // mode 4: PCM IEC958 (max. 48kHz) // mode 5: PCM 96->48kHz IEC958 (48kHz) // mode 6: CD Bypass S/PDIF Bypass // mode 7: PCM FIFO PCM FIFO void AudioSetMode(struct cvdv_cards *card, int mode); // volume: 0..255 void AudioSetVolume(struct cvdv_cards *card, int volume); // mute=1: mute audio void AudioMute(struct cvdv_cards *card, int mute); // mode=0: stereo // mode=1: surround void AudioAC3Mode(struct cvdv_cards *card, int mode); // mode=0: custom analog // mode=1: custom digital // mode=2: line-out (default) // mode=3: RF mode void AudioAC3Compression(struct cvdv_cards *card, int mode); // mode=0: AC3 // mode=1: ES1 void AudioAC3Formatter(struct cvdv_cards *card, int mode); // mode=0: Stereo // mode=1: Right channel only // mode=2: Left channel only // mode=3: Mono Mix void AudioDualMono(struct cvdv_cards *card, int mode); // swap=0: L->L, R->R // swap=1: L->R, R->L void AudioSwap(struct cvdv_cards *card, int swap); // select=0: use clock from ACLK_441 pin -> ACLK=44.1kHz*N // select=1: use clock from ACLK_48 pin -> ACLK=48.0kHz*N // select=2: use clock from ACLK_32 pin -> ACLK=32.0kHz*N // Since the programmable sample rate generator of the PCM1723 is connected to // all 3 of them, it doen't matter wich one you choose. // divider=0: ACLK=768*Fs / S/PDIF-BCLK=ACLK/6 / DAC-BCLK=ACLK/12 / DAC-A_ACLK=ACLK/3 // divider=1: ACLK=768*Fs / S/PDIF-BCLK=ACLK/6 / DAC-BCLK=ACLK/12 / DAC-A_ACLK=ACLK/2 // divider=2: ACLK=512*Fs / S/PDIF-BCLK=ACLK/4 / DAC-BCLK=ACLK/8 / DAC-A_ACLK=ACLK/2 // divider=3: ACLK=384*Fs / S/PDIF-BCLK=ACLK/3 / DAC-BCLK=ACLK/6 / DAC-A_ACLK=ACLK/1 // divider=4: ACLK=256*Fs / S/PDIF-BCLK=ACLK/2 / DAC-BCLK=ACLK/4 / DAC-A_ACLK=ACLK/1 // divider=5: ACLK=768*48kHz / S/PDIF-BCLK=ACLK/6 / DAC-BCLK=ACLK/6 / DAC-A_ACLK=ACLK/1 // divider=6: ACLK=512*48kHz / S/PDIF-BCLK=ACLK/4 / DAC-BCLK=ACLK/4 / DAC-A_ACLK=ACLK/1 // divider=C: ACLK=768*48kHz / S/PDIF-BCLK=ACLK/9 / DAC-BCLK=ACLK/18 / DAC-A_ACLK=ACLK/3 // divider=D: ACLK=512*48kHz / S/PDIF-BCLK=ACLK/6 / DAC-BCLK=ACLK/12 / DAC-A_ACLK=ACLK/3 // divider=E: ACLK=512*48kHz / S/PDIF-BCLK=ACLK/6 / DAC-BCLK=ACLK/12 / DAC-A_ACLK=ACLK/2 // divider=F: ACLK=256*48kHz / S/PDIF-BCLK=ACLK/3 / DAC-BCLK=ACLK/6 / DAC-A_ACLK=ACLK/1 // Fs is the audio sample frequency // For the normal cases, (32, 44.1, and 48 kHz) select divider 0 through 4 and set // sample frequency in PCM1723 accordingly // For 96 kHz, select divider 5 or 6, and set PCM1723 to 48kHz*768 or *512 resp. // Divider C through F are for 32 kHz sample frequency with a 48kHz*x ACLK void AudioSetACLK(struct cvdv_cards *card, int select, int divider); int AudioOpen(struct cvdv_cards *card); int AudioClose(struct cvdv_cards *card); // audiorate: 16, 32, 64, 22(.05), 44(.1), 88(.2), 24, 48, 96 kHz // surround=0: Stereo // surround=1: Surround int AudioInit(struct cvdv_cards *card, int audiorate, int surround); // returns size of the Video ES Buffer in bytes or 0=error u32 DecoderGetAudioESSize(struct cvdv_cards *card); // returns level of fullness in bytes u32 DecoderGetAudioESLevel(struct cvdv_cards *card); int DecoderKaraoke(struct cvdv_cards *card, int vocal1, int vocal2, int melody); #endif /* CVDV_AUDIO_H */