Name

fence_signal_locked — signal completion of a fence

Synopsis

int fence_signal_locked (struct fence * fence);
 

Arguments

fence

the fence to signal

Description

Signal completion for software callbacks on a fence, this will unblock fence_wait calls and run all the callbacks added with fence_add_callback. Can be called multiple times, but since a fence can only go from unsignaled to signaled state, it will only be effective the first time.

Unlike fence_signal, this function must be called with fence->lock held.