[06:33] *** marvs has quit IRC (*.net *.split) [06:33] *** tfiga has quit IRC (*.net *.split) [06:33] *** neg has quit IRC (*.net *.split) [07:20] <hverkuil> If anyone is feeling bored and looking for something to do, then cleaning up these smatch warnings/errors would be very helpful: https://hverkuil.home.xs4all.nl/logs/Friday.log [07:21] <hverkuil> Esp. the low-hanging fruit such as tda10086 and tda10021. [07:28] <pinchartl> hverkuil: I'll try to remember that for the next time I feel bored :-) [07:44] *** taliho has quit IRC (*.net *.split) [08:37] <paulk-leonov> jernej: oh ok, I missed that work was conducted in that area [08:38] <paulk-leonov> is it in upstream ffmpeg? [10:38] <jernej> paulk-leonov: yes (with request api patches), but I'm not sure if it's fully implemented [10:39] <jernej> maybe just [10:39] <jernej> one view instead of 2 [10:39] <paulk-leonov> jernej: yes I was about to ask how the stereoscopic result is presented [10:40] <jernej> I see just one image [10:40] <paulk-leonov> maybe it just decodes in a fallback mode or something [10:40] <paulk-leonov> jernej: ah ok, so no stereoscopy at all? [10:41] <jernej> I know Kodi has support for stereoscopic view but I never bothered to implement that or even understand how it's done [10:42] <jernej> no, currently I see only one image, but I'm surely missing something [10:42] <paulk-leonov> okay, so maybe that's some fallback mode then [10:42] <paulk-leonov> either way I don't see how cedrus or hantro could decode MVC and MVC-3D [10:44] <jernej> btw, Display Engine 2.0 and 3.1 also support stereoscopic view in HW [10:44] <jernej> *3.0 [10:44] <jernej> but I don't have 3D capable screen to play with that [11:01] <paulk-leonov> ah interesting! [11:01] <paulk-leonov> I guess there's a HDMI extension for stereoscopy [11:01] <paulk-leonov> but never played with that either [11:14] <hverkuil> paulk-leonov: there is indeed an HDMI extension for 3D. Never played with it either, though :-) [11:24] <paulk-leonov> I wonder if it's meant for 3D headsets or TVs [11:24] <paulk-leonov> maybe both [11:24] <paulk-leonov> but there are numerous ways to do stereoscopy [11:25] <hverkuil> Both. Various variants are supported. [11:26] <paulk-leonov> I see [19:21] <pinchartl> do we have any contact at NXP who could provide support for the i.MX7/8 CSI-2 and CSI hardware ? [20:11] <ndufresne> pinchartl: perhaps cphealy (not currently online) can help you with that [20:13] <ndufresne> paulk-leonov: I don't think VR headset have an HDMI standard yet, it's much more complex then signalling stereo views [20:14] <ndufresne> all the headset I know of have USB for the HDM and sensors, and HDMI for the display [20:14] <ndufresne> * HMD [23:22] <pinchartl> ndufresne: thanks