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[vdr] Re: addign STB-style timeshifting to VDR
Hi Lauri,
nice idea. For keeping the computer quiet I would suggest to store data forinstant replay in RAM and spin up the HDD only if you press PAUSE.
Cheers,
CR.
> -----Original Message-----
> From: Lauri Pesonen [mailto:lauri.pesonen@firsthop.com]
> Sent: Wednesday, January 16, 2002 12:28 PM
> To: vdr
> Subject: [vdr] addign STB-style timeshifting to VDR
>
>
> Hi list,
>
> I'm interested in implementing STB-like timeshifting features to VDR.
> What I have in mind is two features:
>
> * pausing live TV (and resuming it later on)
> * configurable length instant replay (I.e. watch the last 10
> seconds again)
>
> I've being going through the VDR source now and then and I
> have a faint
> idea how to do this. What I don't know is how the features
> should work
> on a more detailed level. I have no experience with STBs that
> have these
> features, so I don't know how these features should work.
>
> A few questions:
>
> 1. If you pause live TV
> - will the pause mode quit at some point, e.g. after 10 mins?
> - is the stream recorded permanently (can replay the
> stuff later on) or is
> the recording lost after watching it?
> - can you move forwards and backwards while watching a
> timeshifted show?
> - What happens when you catch up with the live braodcast, e.g.
> by fast forwarding commercials? You should switch back to live
> tv, but do you notice it?
> - The will have to be written to disk...?
>
> 2. Instant replay
> - do STBs have such a feature?
> - how long is the replay, e.g. 10 secs, 15secs?
> - since pressing the instant replay button is a basically the
> same thing as pressing the pause button, should the data
> buffered for the instant replay be saved to the beginning of the
> recording?
>
> 3. VDR buttons
> - should I introduce new buttons to VDR as a whole?
> - which ones of the old buttons couls I use (pause and rev are
> out of the question since they are already in use in transfer
> mode)
>
> All suggestions and tips are highly appreciated!
>
> Br, Lauri
>
> P.S. This will probably take a while since I haven't got that
> much time
> on my hands, I haven't implemented anything in C++ for a
> while and the
> design needs to be thought out first. So hold your horses.
>
>
>
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