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[vdr] Buffer Overflow because of cReceiver-Threads locking each other
Hi,
we have the problem (especially with streaming-plugins) that
cReceiver-threads lock each other if one of them doesn't get data by
time. Then VDR drops packets (skipped 99 Bytes of TS-stream). But this
causes invalid MPEG-streams making the player to swallow. In turn the
cReceiver-threads lock again and drop packets. So we get a never-ending
story of cReceiver-threads and invalid MPEG-streams locking each other.
This could be solved by a buffer in the cReceiver-threads, which drops
the frames up to the next I-Frame in case of buffer overflow (or repeats
the last I-Frame in case of buffer underruns) making sure the
MPEG-stream keeps valid.
Rene
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