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[vdr] Re: OSD redesign in VDR 1.3.x



Klaus Schmidinger <Klaus.Schmidinger@cadsoft.de> wrote:

> While doing so, I was wondering if anybody (i.e. any plugin)
> actually uses the functions
> 
>    cOsdBase::Relocate()

i use this in the vdr-games plugin. to be able to resize the current osd
i have a wrapper for opening a window that does something like this:

   if (screen) {
      screen->Relocate(window, x, y, w, h);
   } else {
      if (!(screen = cOsd::OpenRaw(x, y))) return (-1);
      window = screen->Create(0, 0, w, h, DEPTH);
      screen->Show(window);
   }

i have the hole OSD code seperated from the games implementation so all
i need is an alternativ way to implement the window resizing.

best regards ...
clemens


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