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[vdr] Re: OSD redesign in VDR 1.3.x
Klaus Schmidinger <Klaus.Schmidinger@cadsoft.de> wrote:
> While doing so, I was wondering if anybody (i.e. any plugin)
> actually uses the functions
>
> cOsdBase::Relocate()
i use this in the vdr-games plugin. to be able to resize the current osd
i have a wrapper for opening a window that does something like this:
if (screen) {
screen->Relocate(window, x, y, w, h);
} else {
if (!(screen = cOsd::OpenRaw(x, y))) return (-1);
window = screen->Create(0, 0, w, h, DEPTH);
screen->Show(window);
}
i have the hole OSD code seperated from the games implementation so all
i need is an alternativ way to implement the window resizing.
best regards ...
clemens
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