struct media_gobj — Define a graph object.
struct media_gobj { struct media_device * mdev; u32 id; struct list_head list; };
Pointer to the struct media_device that owns the object
Non-zero object ID identifier. The ID should be unique
inside a media_device, as it is composed by
MEDIA_BITS_PER_TYPE
to store the type plus
MEDIA_BITS_PER_ID
to store the ID
List entry stored in one of the per-type mdev object lists