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[vdr] Bugreport: Games-Plugin



Hello Clemens

> > After using a Make.config I had also a problem. And it seems like
> > the Games-Plugin will also make some trouble

Yes, the 0.60 doesn't compile, but 0.42 does.


how about a bugreport? or don't you want it to get fixed?

SCNR ...
clemens
Before sending a bugreport, I had to look whre the problem is: In front of PC or inside ;-)
This time it seems like the problem is inside. So here you get the Bugreport:

I use a Make.config for building VDR. If setting absolute paths, I get an compile error.
See attachment.

Have a nice day
 Dieter




#
# User defined Makefile options for the Video Disk Recorder
#
# Copy this file to 'Make.config' and change the parameters as necessary.
#
# See the main source file 'vdr.c' for copyright information and
# how to reach the author.
#
# $Id: Make.config.template 1.3 2003/08/09 11:03:25 kls Exp $

### The C compiler and options:

CC       = gcc
CFLAGS   = -O2

CXX      = g++
CXXFLAGS = -g -O2 -Wall -Woverloaded-virtual

### The directory environment:

DVBDIR   = /usr/local/src/DVB
MANDIR   = /usr/local/man
BINDIR   = /usr/local/bin

PLUGINDIR= /usr/local/src/VDR/PLUGINS
PLUGINLIBDIR= $(PLUGINDIR)/lib
VIDEODIR = /video
make[1]: Entering directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0'

Building libvdr-games.so make[2]: Entering directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/minesweeper'
make[2]: Leaving directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/minesweeper'
make[2]: Entering directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/tictactoe'
make[2]: Leaving directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/tictactoe'
make[2]: Entering directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/tetris'
make[2]: Leaving directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/tetris'
make[2]: Entering directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/snake'
make[2]: Leaving directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/snake'
make[2]: Entering directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/tron'
make[2]: Leaving directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0/tron'
make[2]: Entering directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0'
.screen.cpp:8:25: osd.h: No such file or directory
screen.cpp:30: error: syntax error before `*' token
screen.cpp: In function `int Scr::palette(int)':
screen.cpp:77: error: `screen' undeclared (first use this function)
screen.cpp:77: error: (Each undeclared identifier is reported only once for
   each function it appears in.)
screen.cpp:77: error: `eDvbColor' undeclared (first use this function)
screen.cpp:77: error: parse error before `[' token
screen.cpp: In function `int Scr::pixel(int, int, int)':
screen.cpp:121: error: parse error before `[' token
screen.cpp: In function `int Scr::open(int, int, int, int)':
screen.cpp:142: error: `tWindowHandle' undeclared (first use this function)
screen.cpp:142: error: parse error before `;' token
screen.cpp:144: error: `cOsd' undeclared (first use this function)
screen.cpp:144: error: parse error before `::' token
screen.cpp: At global scope:
screen.cpp:149: error: ISO C++ forbids declaration of `win' with no type
screen.cpp:149: error: `screen' was not declared in this scope
screen.cpp:149: error: `w' was not declared in this scope
screen.cpp:149: error: `h' was not declared in this scope
screen.cpp:150: error: ISO C++ forbids declaration of `palette' with no type
screen.cpp:151: error: syntax error before `->' token
screen.cpp:152: error: syntax error before `->' token
screen.cpp:157: error: `H' was not declared in this scope
screen.cpp:157: error: parse error before `;' token
screen.cpp:157: error: syntax error before `++' token
screen.cpp:158: error: `W' was not declared in this scope
screen.cpp:158: error: parse error before `;' token
screen.cpp:158: error: syntax error before `++' token
screen.cpp: In function `int close()':
screen.cpp:165: error: `screen' undeclared (first use this function)
screen.cpp:166: error: `shadow' undeclared (first use this function)
screen.cpp: In function `int pixel(int, int)':
screen.cpp:194: error: `W' undeclared (first use this function)
screen.cpp: In function `int height()':
screen.cpp:206: error: `H' undeclared (first use this function)
screen.cpp: At global scope:
screen.cpp:210: error: parse error before `}' token
screen.cpp:36: warning: `int Scr::palette(int)' defined but not used
make[2]: *** [screen.o] Error 1
make[2]: Leaving directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0'
make[1]: *** [all] Error 2
make[1]: Leaving directory `/usr/local/src/vdr-1.2.5-elchi/PLUGINS/src/games-0.6.0'




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