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[vdr] AddColor() / SetColor()
in the games plugin i set the palette, before i draw anything the first
time:
for (int i=0; i<COLORS; i++) {
#if VDRVERSNUM < 10307
if (screen) screen->AddColor(PALETTE(i));
#else
if (screen) {
screen->GetBitmap(0)->SetColor(i, PALETTE(i));
}
#endif
}
is this useful in any way, except that i know which color is on a
specific index? if cOsd would provide a SetIndex() methode it would
speed up setting a pixel a little bit. or should i dump that code
anyway?
thx & best regards ...
clemens
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