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[vdr] [ANNOUNCE] Text2Skin 1.0 final
Hi list,
finally, there is the final 1.0 release of Text2Skin.
This release shall mark a temporary Feature-Freeze, since I assume some users
will still find some bugs in this version. Those will be fixed in the 1.0.x
series. After that, there will be most likely a 1.1.x unstable series, in
which new features will be added (i.e. better support for high-color capable
soft-out-plugins).
Website:
http://www.magoa.net/linux/index.php?view=text2skin
DeepBlue-Skin (Stefan Schenk):
http://vdr.pfroen.de
Enigma-Skin (Andreas Brugger):
http://www.vdrskins.org/vdrskins/index.php?cat=10208
Andreas Weinberger's Skins:
http://sandra.smue.org/vdr/
Mandaxy-Skin (Mysterix @ vdr-portal)
http://www.mandaxy.de/Mandaxy-0.2.tar.gz
Incomplete Skins converted by myself:
http://www.magoa.net/linux/contrib/Aluminium-1.0-demo.tar.bz2
http://www.magoa.net/linux/contrib/HighTech256-1.0-demo.tar.bz2
http://www.magoa.net/linux/contrib/EgalSimple-1.0-demo.tar.bz2
KEY-FEATURES
* Redesigned, XML-based rendering engine (no additional xml-libs required!)
* Support for Functions and assembled texts
* New format allows differenciated skin-designs including logos
* TrueType-Font Support (thanks to Lars Tegeler)
* On-the-fly image scaling and reducing (thanks to Lars Tegeler)
* Blinking and scrolling text items
* Functions to support extended logo rendering
There is a perl-script included in the contrib/ subdirectory, which will
convert a pre-XML Skin to the new, XML-based format. Be aware that the script
is neither complete nor perfect. If you want to convert a skin, please refer
to the reference (which is also available online) and to already-converted
skins for examples.
Greetings,
Sascha
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