I'm starting to think that maybe my problem IS caused entirely by this softhddevice bug. Because my softhddevice keep freezing quite frequently, I have added a shutdown command that detaches softhddevice and leaves vdr running. And then when I watch something, I'm pressing buttons and using menus and there might be timers recording etc, so vdr never becomes idle enough to do the housekeeping?
I tried to understand the code, but I'm having difficulties. :) in vdr.c, only place that sets LastInteract is this:
Interact = Menu ? Menu : cControl::Control(); // might have been closed in the mean time if (Interact) { LastInteract = Now; eOSState state = Interact->ProcessKey(key); if (state == osUnknown && Interact != cControl::Control()) {
So.. Does this mean that softhddevice's dummy player has menu open all the time? softhddevice.cpp doesn't have really anything menu-related in the dummy player, all those methods must be inherited from main vdr class.
Only thing that looks suspicious is this, dummy player's ProcessKey:
eOSState cSoftHdControl::ProcessKey(eKeys key) { if (SuspendMode == SUSPEND_NORMAL && (!ISMODELESSKEY(key) || key == kMenu || key == kBack || key == kStop)) { delete Player;
Player = NULL; Resume(); SuspendMode = NOT_SUSPENDED; return osEnd; } return osContinue; }
Should it really return osContinue all the time?
2018-01-18 23:37 GMT+02:00 Klaus Schmidinger Klaus.Schmidinger@tvdr.de:
On 18.01.2018 21:26, Teemu Suikki wrote:
Ok, I did some debugging.
First of all, I noticed something weird that perhaps is not even related to this problem. In vdr.c there is a check:
if ((Now - LastInteract) > ACTIVITYTIMEOUT
if softhhddevice is detached or suspended, "Now - LastInteract" is always zero, and vdr can never enter housekeeping tasks. This must be a bug in softhddevice?
I guess so.
Klaus
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