Jumpplay-patch: Difference between revisions
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==Description== |
==Description== |
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The '''JumpPlay patch''' changes the behavior of the replay function if cutting marks are set. If an end mark is reached during replay the replay position jumps to the next start mark if available. This way commercials can automatically be avoided without cutting. |
The '''JumpPlay patch''' changes the behavior of the replay function if cutting marks are set. If an '''end''' mark is reached during replay the replay position jumps to the next '''start''' mark if available. This way commercials can automatically be avoided without cutting. |
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The features of this patch can be turned on or off in the '''Setup menu Replay'''. |
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==Hardware requirements== |
==Hardware requirements== |
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==Applying the patch== |
==Applying the patch== |
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If the patch is compressed you have to unpack it |
If the patch is compressed you have to unpack it before |
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gunzip patch |
gunzip patch |
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Note, VDR has to be recompiled now, see [[VDR installation]]. |
Note, VDR has to be recompiled now, see [[VDR installation]]. |
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==Parameters in the Setup menu Replay== |
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{| border=1 cellpadding=2 cellspacing=0 width=100% |
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|- bgcolor=#efdead |
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!Parameter |
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!Default |
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!Description |
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|- |
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|bgcolor=#efefef| Jump&Play || no || Turns playing on or off after jumping forward to the |
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next editing mark with the '9' key. |
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|- |
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|bgcolor=#efefef| Play&Jump || no || Turns automatic jumping over commercial breaks on or off. This includes the following: |
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* Jumping to the first mark if the replay starts at the beginning of a recording |
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* Jumping over commercial breaks to the next '''start''' mark if an '''end''' mark is reached |
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* Stopping the replay at the last mark |
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* The '8' key continues the replay three seconds before the next mark - whether '''start''' or '''end''' mark. This can be used to test if the editing marks are correctly positioned for a "smooth" jump over a commercial break. |
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|- |
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|bgcolor=#efefef| Load marks interval (s) || 0 || Set the load marks interval in seconds. This can be used if an external programme adjusts the cutting marks, e.g. noad in online mode. A value of '0' disables the cyclic reloading of cutting marks. |
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|} |
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==Problems== |
==Problems== |
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[[Category:Patches]] |
[[Category:Patches]] |
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{{i18n|jumpplay-patch}} |
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<!-- Link to german wiki page --> |
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[[de:JumpPlay-Patch]] |
Latest revision as of 08:23, 14 March 2006
Description
The JumpPlay patch changes the behavior of the replay function if cutting marks are set. If an end mark is reached during replay the replay position jumps to the next start mark if available. This way commercials can automatically be avoided without cutting.
The features of this patch can be turned on or off in the Setup menu Replay.
Hardware requirements
Software requirements
- patch
Applying the patch
If the patch is compressed you have to unpack it before
gunzip patch
Now you can install it with
cd $SOURCEDIR/VDR patch -p 1 < /path/to/patch
Note, VDR has to be recompiled now, see VDR installation.
Parameter | Default | Description |
---|---|---|
Jump&Play | no | Turns playing on or off after jumping forward to the
next editing mark with the '9' key. |
Play&Jump | no | Turns automatic jumping over commercial breaks on or off. This includes the following:
|
Load marks interval (s) | 0 | Set the load marks interval in seconds. This can be used if an external programme adjusts the cutting marks, e.g. noad in online mode. A value of '0' disables the cyclic reloading of cutting marks. |
Problems
Links
[1] | http://www.toms-cafe.de/vdr/download/ | Patch homepage |