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[vdr] Re: pause freezes vdr+xine
Klaus Schmidinger <Klaus.Schmidinger@cadsoft.de> writes:
>> that how it is in 1.3.20, the else if (...) is now a simple else.
>
> Maybe you're mixing up line numbers here - in my version of VDR 1.3.20
> it is still 'else if (w < 0)'.
>
> Anyway, I guess Reinhard is right, and according to Olaf it could be
>
> int w = PlayPesPacket(Data + i, l, VideoOnly);
> if (w > 0)
> i += l;
> else
> return i == 0 ? w : i;
oh yes, you're right. I've just looked too quickly and read few lines
ahead.
--
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