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[vdr] Re: pause freezes vdr+xine



Klaus Schmidinger <Klaus.Schmidinger@cadsoft.de> writes:

>> that how it is in 1.3.20, the else if (...) is now a simple else.
>
> Maybe you're mixing up line numbers here - in my version of VDR 1.3.20
> it is still 'else if (w < 0)'.
>
> Anyway, I guess Reinhard is right, and according to Olaf it could be
>
>             int w = PlayPesPacket(Data + i, l, VideoOnly);
>             if (w > 0)
>                i += l;
>             else
>                return i == 0 ? w : i;

oh yes, you're right. I've just looked too quickly and read few lines
ahead.

-- 




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