Luca Olivetti wrote:
Klaus Schmidinger wrote:
@Guy: please comment out the lines
for (cOsdItem *item = First(); item; item = Next(item)) cStatus::MsgOsdItem(item->Text(), ni++);
didn't make a big difference, exactly nothing with the dxr3 plugin (cpu use around 100%, probably most of the cpu is used by the dxr3 osd routines) and around 5-7% with the xine plugin (cpu use something less that 60% without the cStatus::MsgOsdItem, around 65% with). I'm using a duron at 1200Mhz, probably the difference would be bigger with a less powerful cpu.
So the cStatus thing isn't what's causing this.
Well, must be something else in text2skin then. After all, this is a rather complex plugin that does a lot of "eye candy" stuff - apparently beauty comes at a price... ;-)
Klaus