Replaying TS produces "no" CPU load.
Forget it! This seems to be fixed too since your patch.
Could that be possible?
I don't think so. The modified code is not involved in replaying, only in recording.
However, currently 174 works without high CPU load in my environment. I had no chance to reproduce it again yesterday. In 173 or 172 I can do.
Is this a known problem?
-Günter
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