On Wed, 20 May 2009 17:24:24 +0200, Frank Schmirler wrote
For some (historical?) reasons VTP uses priority 1 to attach its receiver. The other client most likely uses priority 0, so it is not allowed to switch channels. Please change the following line in streamdev's server/connectionVTP.c:
m_LiveStreamer = new cStreamdevLiveStreamer(1);
into
m_LiveStreamer = new cStreamdevLiveStreamer(0);
I just did some tests: to get a "last one wins" behaviour, priority 0 is still not enough. I had to use -1 instead:
m_LiveStreamer = new cStreamdevLiveStreamer(-1);
Cheers, Frank