Hi,
Gregoire Favre wrote:
sometimes I got cAudioRepacker messages with xxx bytes while syncing on next audio frame and I would like to know if I could do something in order to solve this problem ?
When do these messages occur?
It's OK if they appear immediately after switching to a channel. cAudioRepacker suppresses the first syncing message, but occasionally it needs to resync e. g. when the "start code" was (incorrectly) found in the tail of the previous audio frame's sound data.
Bye.