Is it normal to get the "too many different colors used in palette" errors in the syslog when using vdr with xine? I would assume that xine can render more than just the limited full featured card's OSD. I should mention that I am using a full-featured card (Nexus) but in softmode and vdr-xine. I am also using the Enigma skin. It seems the images are rendered just fine on the television. The messages "too man different colors ..." seem to be superfluous.
One thing that may be affecting this (and the reason some of you dont see this message) is the version of libmagic++ you have installed. I am using libmagick version 6.2.4.5.
Best Regards.
Hi,
C.Y.M wrote:
Is it normal to get the "too many different colors used in palette" errors in the syslog when using vdr with xine? I would assume that xine can render more than just the limited full featured card's OSD. I should mention that I am
xine supports (16 + 5) areas of full image size. Each area can have it's own 256 color palette.
Bye.
Reinhard Nissl wrote:
Hi,
C.Y.M wrote:
Is it normal to get the "too many different colors used in palette" errors in the syslog when using vdr with xine? I would assume that xine can render more than just the limited full featured card's OSD. I should mention that I am
xine supports (16 + 5) areas of full image size. Each area can have it's own 256 color palette.
Is it possible that VDR still thinks its restricted to 4 colors when I use a full featured card in softmode with xine?
BR.
Hi,
C.Y.M wrote:
Is it normal to get the "too many different colors used in palette" errors in the syslog when using vdr with xine? I would assume that xine can render more than just the limited full featured card's OSD. I should mention that I am
xine supports (16 + 5) areas of full image size. Each area can have it's own 256 color palette.
Is it possible that VDR still thinks its restricted to 4 colors when I use a full featured card in softmode with xine?
I don't think so, but maybe just add a little debug output to cXineOsd::CanHandleAreas().
Bye.