Hello, I wanted to try the development version of vdr (1.5.3) to see what's new and to keep my actuator plugin up to date. I think that the new vdr is doing funky things with the osd, since the menu is unwatchable (a lot of "dxr3: colormanager: bummer, too many sections (14), reusing last one"). OTOH the menu of my plugin displays just fine. I did not try any skin plugin yet, I loaded the bare minimum (dxr3, actuator and savechannel), so I just tested the 2 skins included in vdr (being the classic one the worst).
Bye
En/na Klaus Schmidinger ha escrit: anels work ok
IIRC (it's been a while since I touched the dxr3 plugin) it can only handle 2bpp, but it can also use various regions ("highlights") each with a different palette. The plugin uses this as a trick to obtain more apparent bpp, so it accepts 8bpp, though the number of regions depends on the distribution of the colours, and with too many regions the dxr3 misbehaves or even completely hangs. To simplify: it can handle 8bpp but only when there aren't too many colours in a single line
Bye